-- Sets up the script's main table --
Hyperion = { }

-- Derives the script from sandbox --
DeriveGamemode( "sandbox" )

-- Includes all files both serverside and clientside --
include( "core/shared/sh_plugins.lua" )
include( "core/shared/sh_schemas.lua" )

-- Handles the script's initialization --
function GM:Initialize()
end

-- Handles what happens when the server shuts down --
function GM:ShutDown()
end